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Article Dans Une Revue Computer Graphics Forum Année : 1996

Full-range approximation of triangulated polyhedra

Résumé

We propose a new algorithm for automatically computing approximations of a given polyhedral object at different levels of details. The applications for this algorithm is the display of very complex scenes. Our approach is similar to the region-merging method used in image segmentation. We iteratively collapse edges based on a measure of the geometric deviation from the initial shape. when edges are merged in the right order, this strategy produces a continuum of valid approximations of the original object, which can be used for faster rendering at vastly different scales.

Dates et versions

inria-00545167 , version 1 (11-09-2014)

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Citer

Rémi Ronfard, J. Rossignac. Full-range approximation of triangulated polyhedra. Computer Graphics Forum, 1996, Eurographics, 15 (3), pp.67-76. ⟨10.1111/1467-8659.1530067⟩. ⟨inria-00545167⟩
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