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Communication Dans Un Congrès Année : 1993

Global Surface Reconstruction Through Regularized B-Spline Patches

Résumé

This paper considers the problem of 3-D surface reconstruction from the observation of the occluding contours where the view lines graze the surface. It has been shown that reconstruction of such a 3-D surface is possible when the camera motion is known, except for the fully concave parts where no view line can be tangent to the surface. We propose a direct method of global surface reconstruction which is based on the regularized uniform bicubic B- spline patches. The experimental results are presented on synthetic and real data.
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Dates et versions

inria-00548419 , version 1 (20-12-2010)

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Changsheng Zhao, Roger Mohr, Long Quan. Global Surface Reconstruction Through Regularized B-Spline Patches. SPIE Conference on Videometrics, Jul 1993, San Diego, United States. pp.134--145, ⟨10.1117/12.146620⟩. ⟨inria-00548419⟩
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