Hybrid Motion Control combining Inverse Kinematics and Inverse Dynamics Controllers for Simulating Percussion Gestures - INRIA - Institut National de Recherche en Informatique et en Automatique Accéder directement au contenu
Communication Dans Un Congrès Année : 2009

Hybrid Motion Control combining Inverse Kinematics and Inverse Dynamics Controllers for Simulating Percussion Gestures

Résumé

Virtual characters playing in a realistic way virtual musical instruments need to interact in real-time with the simulated sounding environment. Dynamic simulation is a promising approach to finely represent and modulate this interaction. Moreover, capturing human motion provides a database covering a large variety of gestures with different levels of expressivity. We propose in this paper a new data-driven hybrid control technique combining Inverse Kinematics (IK) and Inverse Dynamics (ID) controllers, and we define an application for consistently editing the motion to be simulated by virtual characters performing percussion gestures.
Fichier principal
Vignette du fichier
CASA09.pdf (232.79 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-00408255 , version 1 (29-07-2009)

Identifiants

  • HAL Id : hal-00408255 , version 1

Citer

Alexandre Bouënard, Sylvie Gibet, Marcelo M. Wanderley. Hybrid Motion Control combining Inverse Kinematics and Inverse Dynamics Controllers for Simulating Percussion Gestures. CASA, Jun 2009, Amsterdam, Netherlands. pp.17-20. ⟨hal-00408255⟩
375 Consultations
107 Téléchargements

Partager

Gmail Facebook X LinkedIn More