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Communication Dans Un Congrès Année : 2009

Immersive Image-Based Modeling of Polyhedral Scenes

Gilles Simon

Résumé

In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A video camera is used as both an interaction and tracking device. The 3D user interface is intuitive to a non-expert and the mouseless control procedure makes the system particularly suitable for mobile devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated on a polyhedral scene made of two house-like boxes.

Domaines

Autre [cs.OH]
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Dates et versions

inria-00429847 , version 1 (04-11-2009)

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Citer

Gilles Simon. Immersive Image-Based Modeling of Polyhedral Scenes. 8th IEEE/ACM International Symposium on Mixed and Augmented Reality - ISMAR 2009, Oct 2009, Orlando, United States. pp.215 - 216, ⟨10.1109/ISMAR.2009.5336456⟩. ⟨inria-00429847⟩
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