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inria-00402100v1  Conference papers
Antoine BouthorsFabrice NeyretSylvain Lefebvre. Real-time realistic illumination and shading of stratiform clouds
Eurographics Workshop on Natural Phenomena, Eurographics, Sep 2006, Vienne, Austria
hal-01836525v1  Books
Marco AtteneMarco LivesuSylvain LefebvreThomas FunkhouserStefano Ellero et al.  Design, Representations, and Processing for Additive Manufacturing
Morgan & Claypool Publishers, 10 (2), pp.146, 2018, Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography, and Imaging, 9781681733555
inria-00607236v1  Journal articles
Marcio CabralSylvain LefebvreCarsten DachsbacherGeorge Drettakis. Structure-Preserving Reshape for Textured Architectural Scenes
Computer Graphics Forum, Wiley, 2009, Proceedings of the Eurographics conference, 28 (2), pp.469-480. ⟨10.1111/j.1467-8659.2009.01386.x⟩
inria-00607042v1  Journal articles
Marcio CabralNicolas BonneelSylvain LefebvreGeorge Drettakis. Relighting Photographs of Tree Canopies
IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers, 2011, ⟨10.1109/TVCG.2010.236⟩
inria-00606810v1  Book sections
Carsten DachsbacherSylvain Lefebvre. Efficient and Practical TileTrees
Wolfgang Engel. Shader X6: Advanced Rendering Techniques, Charles River Media, pp.115--132, 2008, Shader X6, 978-1584505440
inria-00547772v1  Conference papers
Ares LagaeSylvain LefebvreRob CookTony DeroseGeorge Drettakis et al.  State of the Art in Procedural Noise Functions
31st annual conference of the European Association for Computer Graphics - Eurographics 2010, May 2010, Norrköping, Sweden
hal-01117655v1  Reports
Jonas MartinezFrédéric ClauxSylvain Lefebvre. Raster2Mesh: Rasterization based CVT meshing
[Research Report] RR-8684, Inria Nancy - Grand Est (Villers-lès-Nancy, France); INRIA. 2015, pp.27
hal-01792866v1  Conference papers
Cédric ZanniFrédéric ClauxSylvain Lefebvre. HCSG: Hashing for real-time CSG modeling
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, May 2018, Montreal, Canada. ⟨10.1145/3203198⟩
hal-01697103v2  Journal articles
Jonàs MartínezSamuel HornusHaichuan SongSylvain Lefebvre. Polyhedral Voronoi diagrams for additive manufacturing
ACM Transactions on Graphics, Association for Computing Machinery, 2018, Proceedings of SIGGRAPH 2018, 37 (4), pp.15. ⟨10.1145/3197517.3201343⟩
hal-00926855v1  Journal articles
Romain PrévostEmily WhitingSylvain LefebvreOlga Sorkine-Hornung. Make It Stand: Balancing Shapes for 3D Fabrication
ACM Transactions on Graphics, Association for Computing Machinery, 2013, SIGGRAPH 2013 Conference Proceedings, 32 (4), pp.Article No. 81. ⟨10.1145/2461912.2461957⟩
hal-02118508v1  Journal articles
Thibault TricardSemyon EfremovCédric ZanniFabrice NeyretJonàs Martínez et al.  Procedural Phasor Noise
ACM Transactions on Graphics, Association for Computing Machinery, 2019, 38 (4), pp.Article No. 57:1-13. ⟨10.1145/3306346.3322990⟩
hal-02118846v1  Journal articles
Jonàs MartínezMélina SkourasChristian SchumacherSamuel HornusSylvain Lefebvre et al.  Star-Shaped Metrics for Mechanical Metamaterial Design
ACM Transactions on Graphics, Association for Computing Machinery, 2019, 38 (4), pp.Article No. 82 :1-13. ⟨10.1145/3306346.3322989⟩
inria-00601729v1  Book sections
Matthäus ChajdasChristian EisenacherSylvain Lefebvre. Virtual Texture Mapping 101
Wolfgang Engel. GPU Pro, AK Peters, 2010, 978-1-56881-472-8
inria-00537506v1  Conference papers
Sylvain LefebvreFabrice Neyret. Simulation visuelle de croissance d'écorces
14èmes Journées de l'Association Française d'Informatique Graphique (AFIG'01), AFIG, Nov 2001, Limoges, France. pp.187--197
hal-03352656v1  Conference papers
Thibault TricardJimmy EtienneCédric ZanniSylvain Lefebvre. A brick in the wall: Staggered orientable infills for additive manufacturing
SCF 2021 - ACM Symposium on Computational Fabrication, Oct 2021, Boston/Virtual, United States. pp.1-8, ⟨10.1145/3485114.3485117⟩
hal-00748535v1  Conference papers
Anass LasramSylvain Lefebvre. Parallel Patch-based Texture Synthesis
Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, Jun 2013, Paris, France. pp.115-124, ⟨10.2312/EGGH/HPG12/115-124⟩
hal-00748188v1  Conference papers
Anass LasramSylvain LefebvreCyrille Damez. Scented Sliders for Procedural Textures
EUROGRAPHICS short papers, May 2012, Cagliari, Italy
tel-01388378v1  Habilitation à diriger des recherches
Sylvain Lefebvre. Synthèse de textures par l’exemple pour les applications interactives
Synthèse d'image et réalité virtuelle [cs.GR]. Université de Lorraine (Nancy), 2014
inria-00510159v1  Conference papers
Samuel HornusJared HoberockSylvain LefebvreJohn C. Hart. ZP+: correct Z-pass stencil shadows
Symposium on Interactive 3D Graphics and Games, ACM, 2005, Washington, United States
inria-00606804v1  Conference papers
Nicolas TsingosSylvain LefebvreCarsten DachsbacherMatteo Dellepiane. Extending Geometrical Acoustics to Highly Detailed Architectural Environments
19th International Congress on Acoustics (ICA 2007), Sep 2007, Madrid, Spain. pp.6
inria-00606812v1  Conference papers
yue DongSylvain LefebvreXin TongGeorge Drettakis. Lazy Solid Texture Synthesis
19th Eurographics Symposium on Rendering, Jun 2008, Sarajevo, Bosnia and Herzegovina
inria-00606811v1  Book sections
Sylvain Lefebvre. Filtered Tilemaps (in Shader X6)
Wolfgang Engel. Shader X6: Advanced Rendering Techniques, Charles River Media, pp.63--72, 2008, Shader X6
inria-00291670v4  Reports
Cyril CrassinFabrice NeyretSylvain Lefebvre. Interactive GigaVoxels
[Research Report] RR-6567, INRIA. 2008, pp.19
inria-00624777v1  Journal articles
Ismael GarcíaSylvain LefebvreSamuel HornusAnass Lasram. Coherent Parallel Hashing
ACM Transactions on Graphics, Association for Computing Machinery, 2011, Proceedings of ACM SIGGRAPH Asia 2011, 30 (6), ⟨10.1145/2070781.2024195⟩
hal-00926839v1  Journal articles
Shizhe ZhouAnass LasramSylvain Lefebvre. By-example synthesis of curvilinear structured patterns
Computer Graphics Forum, Wiley, 2013, 32 (2), pp.355-360. ⟨10.1111/cgf.12055⟩