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inria-00510077v1
Conference papers
Sensor Modeling for a Walking Robot Simulation Eurographics Workshop on Computer Animation and Simulation, 1999, Milan, Italy |
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inria-00510066v1
Conference papers
Animating Lava Flows Graphics Interface (GI'99) Proceedings, 1999, Kingston, Ontario, Canada. pp.203--210 |
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inria-00510176v1
Conference papers
Dynamic Canvas for Immersive Non-Photorealistic Walkthroughs Proc. Graphics Interface, 2003, Halifax, Canada |
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inria-00509983v1
Journal articles
ECHO & NarSYS - An accoustic modeler and sound renderer ERCIM News, ERCIM, 1998 |
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inria-00509995v1
Journal articles
Combining Physically-Based Simulation of Colliding Objects with Trajectory Control Journal of Visualization and Computer Animation, John Wiley & Sons, 1995, pp.21 |
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inria-00510046v1
Conference papers
Environnement de Réalité Augmentée Collaboratif : Manipulation d'Objets Réels et Virtuels AFIG 01, actes des 14èmes Journées de l'Association Française d'Informatique Graphique, Nov 2001, Limoges, France. pp.101-112 |
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hal-00690875v1
Conference papers
Immersive Virtual Environment for Visuo-Vestibular Therapy: Preliminary Results CYBER17 - 17th Annual CyberPsychology & CyberTherapy Conference, Sep 2012, Bruxelles, Belgium. pp.187-191, ⟨10.3233/978-1-61499-121-2-187⟩ |
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hal-00690804v1
Journal articles
Immersive Virtual Environment for Visuo-Vestibular Therapy: Preliminary Results Journal of Cybertherapy and Rehabilitation, International Association of CyberPsychology, Training, and Rehabilitation (iACToR), 2012, 5 (2), pp.127 |
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hal-00813184v1
Journal articles
L'émergence de la réalité augmentée, à la frontière du réel et du virtuel Collection "20 ans d'avancées et de perspectives en sciences du numérique", INRIA, 2012, 3 p |
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hal-00760054v1
Journal articles
Double- and Multiple-scattering Effects in Translucent Materials IEEE Computer Graphics and Applications, Institute of Electrical and Electronics Engineers, 2013, Special Issue on Scattering: Acquisition, Modeling and rendering, 33 (3), pp.66-76. ⟨10.1109/MCG.2013.19⟩ |
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hal-01327239v2
Conference papers
Point-Based Light Transport for Participating Media with Refractive Boundaries Eurographics Symposium on Rendering 2016 - Experimental Ideas & Implementations, Jun 2016, Dublin, Ireland. ⟨10.2312/sre20161216⟩ |
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hal-00386336v1
Journal articles
Reactive Balance Control in Immersive Visual Flows: 2D vs. 3D Virtual Stimuli Cyberpsychology and Behavior, Mary Ann Liebert, 2009, 12 (5), pp.581-673. ⟨10.1089/cpb.2009.9991⟩ |
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hal-02371059v1
Conference papers
Visual-vestibular compensation in balance recovery: A transfer function model-based analysis FOSBE 2019 - 8th IFAC Conference on Foundations of Systems Biology in Engineering, Oct 2019, Valencia, Spain. pp.1-6 |
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hal-00386337v1
Conference papers
Reactive Balance Control in Immersive Visual Flows: 2D vs. 3D Virtual Stimuli CT14 - 14th Annual CyberTherapy and CyberPsychology Conference, Jun 2009, Villa Caramora, Lago Maggiore, Italy. pp.61, ⟨10.3389/conf.neuro.14.2009.06.061⟩ ![]() |
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inria-00527172v1
Journal articles
Reactive Ocular and Balance Control in Immersive Visual Flows: 2D vs. 3D Virtual Stimuli Studies in Health Technology and Informatics, IOS Press, 2009, Annual Review Of Cybertherapy and Cybermedicine, 144, pp.208-210. ⟨10.3233/978-1-60750-017-9-208⟩ |
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hal-00257806v1
Conference papers
Fast Non-Linear Projections using Graphics Hardware I3D '08 - ACM Symposium on Interactive 3D Graphics and Games, Feb 2008, Redwood City, CA, United States. pp.107-114, ⟨10.1145/1342250.1342267⟩ |
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inria-00509998v1
Journal articles
Displacement constraints for interactive modeling and animation of articulated structures Visual Computer, Springer Verlag, 1994, 10 (4), pp.191-204. ⟨10.1007/BF01901286⟩ |
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inria-00510183v1
Conference papers
Real-Time Capture, Reconstruction and Insertion into Virtual World of Human Actors Vision, Video and Graphics, Eurographics, 2003, Bath, United Kingdom. pp.49--56 |
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inria-00510121v1
Conference papers
A New Set of Tools to Describe and Tune Trajectories Computer Animation'95, 1995, Genève, Switzerland |
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inria-00537513v1
Conference papers
Sculpture virtuelle 12èmes journées de l'Association française d'informatique graphique (AFIG'99), Laboratoire d'Etudes et de Recherches Informatiques (LERI), Nov 1999, Reims, France |
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inria-00510033v1
Conference papers
Evaluating on-line control of goal-directed arm movement while standing in virtual visual environment 1st International Workshop on Virtual Reality Rehabilitation, 2002, Lausanne, Switzerland. pp.249--259 |
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inria-00510131v1
Conference papers
Implicit Patches: An Optimized and Powerful Ray Intersection Algorithm for Implicit Surfaces Implicit Surface, 1995, Grenoble, France |
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inria-00527732v1
Conference papers
Virtual Sculpture Short Papers Proceedings of Eurographics '99, Eurographics, Sep 1999, Milan, Italy |
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inria-00509977v1
Journal articles
Practical Volumetric Sculpting Visual Computer, Springer Verlag, 2000, 16 (8), pp.469--480 |
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inria-00510105v1
Conference papers
Soundtracks for Computer Animation : Sound Rendering in Dynamic Environments with Occlusions Graphics Interface '97, 1997, Kelowna, Canada |
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inria-00509970v1
Journal articles
Resolution Adaptive Volume Sculpting Graphical Models, Elsevier, 2002, 63, pp.459-478 |
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inria-00510043v1
Conference papers
Augmented Reality Collaborative Environment:Calibration \& Interactive Scene Editing Virtual Reality International Conference (VRIC 2001), May 2001, Laval, France |
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inria-00510044v1
Conference papers
Construction of an Open Geometry Server for Client-Server Virtual Environments Virtual Reality, IEEE, 2001, Yokohama, Japan |
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hal-00386343v1
Conference papers
Posture-movement co-ordination when reaching in immersive visual virtual environment XVIIth International Society for Gait and Posture Research Conference, May 2005, Marseille, France. pp.S19 |
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inria-00463592v1
Conference papers
Dynamic Canvas for Non-PhotorealisticWalkthroughs Graphics Interface, Jun 2003, Halifax, Canada. pp.121--130 |
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