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hal-01262376v1
Journal articles
Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion Computer Graphics Forum, Wiley, 2016, Proc. EUROGRAPHICS 2016, 35 (2), pp.165-175. ⟨10.1111/cgf.12820⟩ |
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inria-00519478v1
Conference papers
Animation de chevelures: du temps-réel à la recherche de réalisme Journées du groupe de travail Animation et Simulation, GTAS 2004, Jun 2004, Reims, France |
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inria-00537531v1
Conference papers
3D Models of the Lips for Realistic Speech Animation Computer Animation, Jun 1996, Geneva, Switzerland. pp.80-89, ⟨10.1109/CA.1996.540490⟩ |
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inria-00520150v1
Conference papers
Hair Interactions Eurographics Tutorial, Sep 2006, Vienna, Austria |
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inria-00537496v1
Journal articles
Capturing the Complexity of Hair Motion Graphical Models, Elsevier, 2002, 64 (1), pp.40--58. ⟨10.1006/gmod.2002.0568⟩ |
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inria-00537549v1
Conference papers
An Approach for Guiding Colliding Physically-Based Models Eurographics Workshop on Computer Animation and Simulation (EGCAS), Sep 1993, Barcelone, Spain |
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inria-00537494v1
Conference papers
Adaptive Implicit Modeling using Subdivision Curves and Surfaces as Skeletons The seventhSymposium on Solid Modeling and Applications (SMA'02), ACM, Jun 2002, Saarbrücken, Germany. pp.45 - 52, ⟨10.1145/566282.566292⟩ |
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inria-00510034v1
Conference papers
Hierarchical Pattern Mapping SIGGRAPH, Jul 2002, San Antonio, Texas, United States |
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inria-00510066v1
Conference papers
Animating Lava Flows Graphics Interface (GI'99) Proceedings, 1999, Kingston, Ontario, Canada. pp.203--210 |
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inria-00509995v1
Journal articles
Combining Physically-Based Simulation of Colliding Objects with Trajectory Control Journal of Visualization and Computer Animation, John Wiley & Sons, 1995, pp.21 |
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inria-00537490v1
Conference papers
Interactive Animation of Ocean Waves ACM-SIGGRAPH/EG Symposium on Computer Animation (SCA'02), Jul 2002, San Antonio, United States. pp.161 - 166, ⟨10.1145/545261.545288⟩ |
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inria-00537542v1
Conference papers
Animating Soft Substances with Implicit Surfaces The 22nd Annual Conference on Computer Graphics (SIGGRAPH'95), ACM SIGGRAPH, Aug 1995, Los Angeles, United States. pp.287--290, ⟨10.1145/218380.218456⟩ |
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inria-00537537v1
Journal articles
Adaptive Sampling of Implicit Surfaces for Interactive Modeling and Animation Computer Graphics Forum, Wiley, 1996, 15 (5) |
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inria-00510138v1
Conference papers
Dynamic Animation of Deformable Bodies From Object Modelling to Advanced Visual Communication, 1994, Vienne, Austria. pp.118--139 |
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inria-00537507v1
Conference papers
Drawing for Illustration and Annotation in 3D EUROGRAPHICS, EUROGRAPHICS, Sep 2001, Manchester, United Kingdom. pp.C114--C122 |
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inria-00509972v1
Other publications
Numéro spécial de la revue de CFAO et d'infographie : Mondes virtuels représentation et simulation 2001 |
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inria-00072829v1
Reports
Space-Time Adaptive Simulation of Highly Deformable Substances [Research Report] RR-3829, INRIA. 1999 |
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hal-00087126v1
Preprints, Working Papers, ...
A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies 2006 |
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inria-00402593v1
Journal articles
Ajout de détails dynamiques à une animation temps-réel de personnage Revue des Sciences et Technologies de l'Information - Série TSI : Technique et Science Informatiques, Lavoisier, 2006, 25 (6), pp.759-789 |
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inria-00537483v1
Journal articles
Coulées de boue et avalanches virtuelles : un outil visuel de communication et de caractérisation pour les risques naturels en montagne Ingénieries eau-agriculture-territoires, Lavoisier ; IRSTEA ; CEMAGREF, 2003, pp.127--136 |
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hal-01073059v1
Journal articles
Modeling 3D animals from a side-view sketch Computers and Graphics, Elsevier, 2015, 46, pp.221-230. ⟨10.1016/j.cag.2014.09.037⟩ |
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hal-01395321v1
Poster communications
From Drawing to Animation-ready Vector Graphics ACM. SIGGRAPH '16, Jul 2016, Anaheim, California, United States. pp.2, ACM SIGGRAPH 2016 Posters. ⟨10.1145/2945078.2945130⟩ |
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hal-01956087v1
Reports
Rapport de Prospective du Conseil Scientifique de l’Institut des Sciences de l’Information et leurs Interactions (INS2I) [Autre] CNRS. 2018, pp.1-87 |
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hal-02127824v1
Journal articles
Image-based Authoring of Herd Animations Computer Animation and Virtual Worlds, Wiley, 2019, 30 (3-4), pp.1-11. ⟨10.1002/cav.1903⟩ |
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hal-01206764v1
Conference papers
Interactive procedural simulation of paper tearing with sound 8th ACM SIGGRAPH Conference on Motion in Games, MIG '15, Nov 2015, Paris, France. pp.143-149, ⟨10.1145/2822013.2822029⟩ |
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hal-00812723v1
Journal articles
Des personnages virtuels de plus en plus réalistes Collection "20 ans d'avancées et de perspectives en sciences du numérique", INRIA, 2012, 3 p |
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inria-00429358v3
Journal articles
Convolution Surfaces based on Polygonal Curve Skeletons Journal of Symbolic Computation, Elsevier, 2012, Advances in Mathematics Mechanization, 47 (6), pp.680-699. ⟨10.1016/j.jsc.2011.12.026⟩ |
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hal-00694504v1
Conference papers
Geometric Details on Skeleton-based Implicit Surfaces Eurographics 2012 - 33rd Annual Conference of the European Association for Computer Graphics, May 2012, Cagliari, Italy. pp.49-52, ⟨10.2312/conf/EG2012/short/049-052⟩ |
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hal-01146700v1
Conference papers
Interactively animating crumpling paper womEncourage 2015, Sep 2015, Uppsala, Sweden |
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hal-01240030v1
Conference papers
Synthèse de son de papier adaptée au mouvement et à la géométrie de la surface Journée de l'AFIG, Nov 2015, Lyon, France |
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