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hal-01303837v1  Conference papers
Caroline DespratHervé LugaJean-Pierre Jessel. Hybrid client-server and P2P network for web-based collaborative 3D design
23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2015), Jun 2015, Pilsen, Czech Republic. pp.229-238
hal-01303838v1  Conference papers
Noura El HajeJean-Pierre Jessel. Procedural and semantic modeling of virtual environments for serious games development
Silver Gaming Intergenerational Summer School (SGISS 2015)/École d'été intergénérationnelle Jeux et Apprentissages, Aug 2015, Québec, Canada. pp.43-47
hal-02055765v1  Conference papers
Nicolas MullerDavid PanzoliMichel GalaupPierre LagarriguePierre Jessel. Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Sep 2017, Athens, France. pp.55-62, ⟨10.1109/VS-GAMES.2017.8055811⟩
hal-01303832v1  Conference papers
Caroline DespratJean-Pierre JesselHervé Luga. A 3D collaborative editor using WebGL and WebRTC
20th International Conference on 3D Web Technology (Web3D 2015), Jun 2015, Heraklion, Greece. pp. 157-158
hal-01006627v1  Book sections
Nehla GhouaielJean-Marc CieutatJean-Pierre Jessel. Mobile Augmented Reality: Applications and Spe-cific Technical Issues
Springer. Intelligent Systems for Science and Information, Springer, pp.139-151, 2014, Print ISBN: 978-3-319-04701-0 Online ISBN: 978-3-319-04702-7. ⟨10.1007/978-3-319-04702-7⟩
hal-01006653v1  Conference papers
Nehla GhouaielJean-Marc CieutatJean-Pierre Jessel. Adaptive Augmented Reality: Plasticity of Augmentations
hal-00908071v1  Conference papers
Nehla GhouaielJean-Marc CieutatJean-Pierre Jessel. Mobile Augmented Reality Applications to Discover New Environments
Science and Information Conference 2013, Oct 2013, France. pp.423-427
hal-01110431v1  Conference papers
Adrien BonneuGrégory Espitalier-NoëlPatrice TorguetJean-Pierre JesselJosé-Miguel Sanchez-Pérez et al.  Accept'Hydro: a tool for evaluating potential wetland areas at floodplain scale.
7th International Environmental Modelling and Software Society (iEMSs), Jun 2014, San Diego, California, USA, United States. pp. 1-8
hal-01558466v1  Conference papers
Jean-Pierre Jessel. Virtual Laboratories implemented in serious games for virtual heritage at university and for teaching Sciences
Workshop Information Technologies in Education, part of The 7th International Conference of Computer Science and Information Technology (CSTI 2015), Sep 2015, Erevan, Armenia. pp. 381-382
hal-01360865v1  Conference papers
Olivier ThérondChristophe Sibertin-BlancRomain LardyBenoit GaudouMaud Balestrat et al.  Integrated modelling of social-ecological systems: The MAELIA high-resolution multi-agent platform to deal with water scarcity problems
7th International Environmental Modelling and Software Society (iEMSs 2014), Jun 2014, San Diego, California, United States. pp. 1
hal-02152004v1  Conference papers
David PanzoliCatherine Pons LelardeuxPierre Lagarrigue. Communication and Knowledge Sharing in an Immersive Learning Game
IEEE Conference, 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games),, 2015, Skovde, Sweden. pp.108-115, ⟨10.1109/VS-GAMES.2015.7295768⟩
hal-01359622v1  Conference papers
Mathieu MuratetPatrice TorguetFabienne VialletJean-Pierre Jessel. Experimental Feedback on Prog&Play, a Serious Game for Programming Practice
Eurographics European association for computer graphics, May 2010, Norrköping, Sweden. ⟨10.2312/eged.20101014⟩
hal-01359776v1  Conference papers
Mathieu MuratetFabienne VialletPatrice TorguetJean-Pierre Jessel. Une ingénierie pour jeux sérieux
EIAH 2009, Jun 2009, Le mans, France. pp.53-63
hal-02012717v1  Conference papers
Nicolas MullerCatherine Pons LelardeuxDavid PanzoliJean Pierre JesselPierre Lagarrigue. Design of Learning Environments for Mechanical Engineering
Proceedings of the76th Manufacturing Engineering Society International Conference, Jun 2017, Vigo, France. pp.1440-1446
hal-01787391v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliPierre LagarrigueJean-Pierre Jessel. Making Decisions in a Virtual Operating Room
17th International Conference on Collaboration Technologies and Systems (CTS 2016), Oct 2016, Orlando, United States. pp. 136-142
hal-01757342v1  Conference papers
Caroline DespratJean-Pierre JesselHervé Luga. 3DEvent: a framework using event-sourcing approach for 3D web-based collaborative design in P2P
21st International Conference on Web3D Technology (Web3D 2016), Jul 2016, Anaheim, CA, United States. pp. 73-76
hal-00431673v1  Journal articles
Sébastien BottecchiaJean-Marc CieutatChristophe MerloJean-Pierre Jessel. A New AR Interaction Paradigm for Collaborative TeleAssistance system: The P.O.A
International Journal on Interactive Design and Manufacturing, Springer Verlag, 2008, 3 (1), pp.35-40. ⟨10.1007/s12008-008-0051-7⟩
hal-02092950v1  Journal articles
Haroun DjaghloulJean-Pierre JesselMohamed BatoucheAbdelhamid Benhocine. Wavelet/PSO-Based Segmentation and Marker-Less Tracking of the Gallbladder in Monocular Calibration-free Laparoscopic Cholecystectomy
International journal of advanced computer science and applications (IJACSA), The Science and Information Organization, 2018, 9 (7), pp.1-10. ⟨10.14569/IJACSA.2018.090701⟩
hal-01316814v1  Conference papers
Adrien BonneuGrégory Espitalier-NoëlPatrice TorguetJean-Pierre JesselJosé-Miguel Sanchez-Pérez et al.  Simulation du fonctionnement hydrodynamique des milieux humides dans les plaines alluviales
I.S River 2015 : 2ème conférence internationale Recherche et Action au service des fleuves et des grandes rivières, Jun 2015, Lyon, France. pp. 1-3
hal-01219906v1  Conference papers
David PanzoliCatherine Pons LelardeuxPierre Lagarrigue. L'interaction et la manipulation d'information dans un learning game immersif et collaboratif
27ème conférence francophone sur l'Interaction Homme-Machine, Oct 2015, Toulouse, France. pp.d02
hal-01787406v1  Conference papers
Noura El HajeJean-Pierre JesselVéronique GaildratCédric Sanza. 3D Cities Rendering and Visualisation: A Web-Based Solution
Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2016), Dec 2016, Liege, Belgium. pp. 95-100
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