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hal-03023419v1  Book sections
Catherine Pons LelardeuxMichel GalaupDavid PanzoliPierre LagarrigueJean Pierre Jessel. A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game
Auer, Michael; Guralnick, David; Simonics, Istvan. Teaching and Learning in a Digital World, 715, Springer, pp.926-935, 2018, Advances in Intelligent Systems and Computing, 978-3-319-73210-7. ⟨10.1007/978-3-319-73210-7_105⟩
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hal-01787391v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliPierre LagarrigueJean-Pierre Jessel. Making Decisions in a Virtual Operating Room
17th International Conference on Collaboration Technologies and Systems (CTS 2016), Oct 2016, Orlando, United States. pp. 136-142
hal-02151965v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliMichel GalaupVincent MinvilleVincent Lubrano et al.  3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room
International Conference on Interactive Collaborative Learning 2016, Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩
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hal-01787420v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliVincent LubranoVincent MinvillePierre Lagarrigue et al.  Training the operating room staff in a virtual multiplayer and real-time environment to prevent adverse events: study of team situation awareness and decision making using the learning game 3D virtual operating room
5th International Conference on Healthcare systems ergonomics and Patient safety - Healthcare and society : new challenges, new opportunities (HEPS 2016), Oct 2016, Toulouse, France. pp. 1-6