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hal-02055765v1  Conference papers
Nicolas MullerDavid PanzoliMichel GalaupPierre LagarriguePierre Jessel. Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Sep 2017, Athens, France. pp.55-62, ⟨10.1109/VS-GAMES.2017.8055811⟩
hal-02055840v1  Conference papers
Victor PotierPierre LagarrigueMichele LalanneCatherine Pons LelardeuxMichel Galaup. Undesigned Cooperation within a Serious Game Observations during a Mechanical Engineering Course
2016 International Conference on Collaboration Technologies and Systems (CTS), Oct 2016, Orlando, France. pp.143-147
hal-02151982v1  Book sections
Pierre LagarrigueCatherine Pons Lelardeux. « Des serious games à la gamification Approches critiques des disséminations vidéoludiques »
Interfaces numériques, pp.379-382, 2014, Volume 3, n° 3/2014, ISBN : 978-2-7430-2012-5
hal-02152004v1  Conference papers
David PanzoliCatherine Pons LelardeuxPierre Lagarrigue. Communication and Knowledge Sharing in an Immersive Learning Game
IEEE Conference, 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games),, 2015, Skovde, Sweden. pp.108-115, ⟨10.1109/VS-GAMES.2015.7295768⟩
hal-02151965v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliMichel GalaupVincent MinvilleVincent Lubrano et al.  3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room
International Conference on Interactive Collaborative Learning 2016, Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩