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hal-01950775v1  Journal articles
Victor PotierCatherine Pons LelardeuxMichele LalannePierre Lagarrigue. Making Complexity Fun-Machining Procedures in Mechanical Engineering
International Journal of Engineering Education, 2016, 32 (1), pp.491--500
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halshs-01353788v1  Conference papers
Nicole Décuré. Laissons-les jouer
Le jeu : Un outil pour l’acquisition et la gestion des connaissances dans l’enseignement supérieur, ADMES (Association pour le Développement des Méthodes de formation dans l'Enseignement supérieur) et AIPU (Association Internationale de Pédagogie Universitaire), Apr 1998, Montpellier, France
hal-02055765v1  Conference papers
Nicolas MullerDavid PanzoliMichel GalaupPierre LagarriguePierre Jessel. Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Sep 2017, Athens, France. pp.55-62, ⟨10.1109/VS-GAMES.2017.8055811⟩
hal-02012717v1  Conference papers
Nicolas MullerCatherine Pons LelardeuxDavid PanzoliJean Pierre JesselPierre Lagarrigue. Design of Learning Environments for Mechanical Engineering
Proceedings of the76th Manufacturing Engineering Society International Conference, Jun 2017, Vigo, France. pp.1440-1446
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halshs-01321016v1  Journal articles
Anne-Marie O'Connell. La fiction de classe: Jeu de langage et contrôle dans le cours de langue vivante
Etudes en didactique des langues, LAIRDIL, 2013, Contrôle v. autonomie / Control v. Autonomy, pp.17-34
halshs-01562505v1  Journal articles
Virginie ZampaNadia Yassine-DiabMathieu Loiseau. Des jeux et des mots : stratégies de conception et réalisations
Recherche et Pratiques Pédagogiques en Langues de Spécialité : Cahiers de l'APLIUT, Association des Professeurs de Langues des IUT (APLIUT), 2017, Jeux et langues dans l’enseignement supérieur, 36 (2), ⟨10.4000/apliut.5742⟩
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hal-01120560v1  Journal articles
Michela MortaraChiara Eva CatalanoFrancesco BellottiGiusy FiucciMinica Houry-Panchetti et al.  Learning cultural heritage by serious games
Journal of Cultural Heritage, Elsevier, 2014, vol. 15 (n° 3), pp. 318-325. ⟨10.1016/j.culher.2013.04.004⟩
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hal-01219906v1  Conference papers
David PanzoliCatherine Pons LelardeuxPierre Lagarrigue. L'interaction et la manipulation d'information dans un learning game immersif et collaboratif
27ème conférence francophone sur l'Interaction Homme-Machine, Oct 2015, Toulouse, France. pp.d02
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hal-01787420v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliVincent LubranoVincent MinvillePierre Lagarrigue et al.  Training the operating room staff in a virtual multiplayer and real-time environment to prevent adverse events: study of team situation awareness and decision making using the learning game 3D virtual operating room
5th International Conference on Healthcare systems ergonomics and Patient safety - Healthcare and society : new challenges, new opportunities (HEPS 2016), Oct 2016, Toulouse, France. pp. 1-6
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hal-02105107v1  Journal articles
Mathieu LihoreauCristian PasquarettaPhilipp Heeb. Commentary: Do Bees Play the Producer-Scrounger Game?
Frontiers in Psychology, Frontiers, 2016, 7, pp.1195 - 1199
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hal-01147310v1  Conference papers
Christophe Sibertin-BlancJoseph El-Gemayel. Boundedly Rational Agents Playing the Social Actors Game - How to reach cooperation
Web Intelligence - WI and Intelligent Agent Technologies - IAT 2013, Nov 2013, Atlanta, United States. pp. 375-382
hal-02151965v1  Conference papers
Catherine Pons LelardeuxDavid PanzoliMichel GalaupVincent MinvilleVincent Lubrano et al.  3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room
International Conference on Interactive Collaborative Learning 2016, Sep 2016, Belfast, United Kingdom. pp.143-157, ⟨10.1007/978-3-319-50337-0_12⟩