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Communication Dans Un Congrès Année : 2010

Proxy-Guided Texture Synthesis for Rendering Natural Scenes

Résumé

Landscapes and other natural scenes are easy to photograph but difficult to model and render. We present a proxy-guided pipeline which allows for simple 3D proxy geometry to be rendered with the rich visual detail found in a suitably pre-annotated example image. This greatly simplifies the geometric modeling and texture mapping of such scenes. Our method renders at near-interactive rates and is designed by carefully adapting guidancebased texture synthesis to our goals. A guidance-map synthesis step is used to obtain silhouettes and borders that have the same rich detail as the source photo, using a Chamfer distance metric as a principled way of dealing with discrete texture labels. We adapt an efficient parallel approach to the challenging guided synthesis step we require, providing a fast and scalable solution. We provide a solution for local temporal coherence, by introducing a reprojection algorithm, which reuses earlier synthesis results when feasible, as measured by a distortion metric. Our method allows for the consistent integration of standard CG elements with the texture-synthesized elements. We demonstrate near-interactive camera motion and landscape editing on a number of examples.
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Dates et versions

inria-00607173 , version 1 (08-07-2011)

Identifiants

Citer

Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis. Proxy-Guided Texture Synthesis for Rendering Natural Scenes. Vision Modeling and Visualization Workshop (VMV 2010), Nov 2010, Siegen, Germany. pp.87--95, ⟨10.2312/PE/VMV/VMV10/087-095⟩. ⟨inria-00607173⟩
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